With a dying sister in one hand and a game of trust in the other, a young man attempts to find a cure while finding his purpose in a world overseen by a growing top secret crime organization before his sister dies.
Genre is action/adventure.
Where screenwriters learn the form and logline their screen ideas.
Genre is action/adventure.
He must have only one mission in the logline.
And it must feel impossible to solve.
What is he actually going to beat?
What if we say:
In a world overseen by a top secret surveillance organisation - a young man must bring his dying sister from country A to country B without being discovered in order to get the cure that can save her life.